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The Serious Games Initiative is focused on uses for games in exploring management and leadership challenges facing the public sector. Part of its overall charter is to help forge productive links between the electronic game industry and projects involving the use of games in education, training, health, and public policy.


Changes at Serious Games.org

Posted by Ben Sawyer on 08-10-19

We're finally, but slowly, getting some changes going on at our site. Please see the new newswire section where we'll try to compile news in a more regular fashion. We also have launched a channel on YouTube (send us video links to add!), a flickr group (feel free to join and add screenshots), as well as a Slideshare and Delicious channel. Our goal is to use these new additions and more in the works to collect, share, and discuss the growing resources and bodies of work now emerging in the serious games field.


Serious Games Taxonomy Shared

Posted by Ben Sawyer on 08-02-19

Earlier today Peter Smith & I shared the first version of our Serious Games Taxonomy. This is an effort to develop a much broader and well defined look at the serious games field. Ever since the first time I shared pieces of this earlier last year there have been many requests for this work. We've tried to resist sharing it too much because it was still a work in progress. In fact, it still is.

At this stage however we want to begin sharing the work to increase the feedback we've gotten. So I've posted a PDF of our slides from yesterday's talk at The Serious Games Summit @ GDC. We welcome your feedback at this time and we're excited by the reception to this work.

Our goal at this point is to polish up this work and turn it into a paper for publication. We expect a final version of this work in slide form to be posted later this year. Thankfully the year just got started.


ESA announces Serious Games component to E3

Posted by Peter Smith on 06-10-13

As you probably already know E3 has been transformed into a smaller more intimate, by invitation only, conference to foster one on one contact between the press and the games industry. This year's event will take place in July in Santa Monica, California. 1UP.com and most game news industry ran the story of Doug Lowenstien's announcement of more details on the event. We were excited to see that during the event there will be daily luncheons with top executives, and special events like a “Serious Games Showcase”. We here at the Serious Games Initiative think it is a great that opportunity that the ESA is providing for a broad array of media and game industry people to get a chance to learn more about the emerging area of Serious Games.


Games in Education Video

Posted by Peter Smith on 06-10-04



This video is pretty interesting. It includes interviews with Jim Gee, Clark Aldrich, and Henry Jenkins the Keynote for the SGS DC 2006. It is 20 minutes so sit back and enjoy.


Last Chance for Early Registration for SGS DC 2006

Posted by Peter Smith on 06-10-01

It’s that time again; time to get registered for the Serious Games Summit. Early registration ends on the 2nd of October. So, stop reading this and get over to www.seriousgamessummit.com and register now, before it is too late. Remember there is always a discount for IGDA members as well so you have the potential of saving $250 dollars off of the regular price. There will be some really interesting new topics explored this year including a talk on melding games with real-world games, the serious side of esports, Jim Gee will be talking about the work he is doing with the MacArthur Foundation, Mia Consalvo will talk about cheating in games, and there is a talk about how EA's content from The Sims will be used to help improve ALICE a programming teaching environment.

You can view all the sessions happening so far at:
https://www.cmpevents.com/GDsg06/a.asp?option=C&V=1